Intern Project-Grey box

As I was initially a part of the internship Oak Moon were offering there is still the matter of working on the project that was set for me and the other interns before I fully start the work placement. As the level designer for our project, it was my job role to block out the level and create some game play situations for the player to deal with  such as an enemy AI or some collectables.

I first examined the concept artwork for the level block out drawn by one of our intern artists:
Using this block out, I went into Unreal to create a grey box version of the map so we have an idea of the scaling and placements of the assets in engine.




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